About Me


I am a graduate from the Game Design bachelor’s program at Full Sail University with both personal and professional experience on various game projects. I have in depth experience with both developing core gameplay systems and creating engaging levels for players to interact with.

The majority of my work has been done in Unreal Engine, making me proficient in Blueprint scripting. Additionally, I have built multiple levels from concept to completion which has given me quite a bit of experience in the full level design process.

As I enter the industry, my biggest hope is that I will be a part of creating games that I’m as passionate about making as others are about playing.